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JSBSim Flight Dynamics Model 1.2.2 (22 Mar 2025)
An Open Source Flight Dynamics and Control Software Library in C++
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This is the complete list of members for FGSurface, including all inherited members.
bind(FGPropertyManager *pm) (defined in FGSurface) | FGSurface | |
bumpiness (defined in FGSurface) | FGSurface | protected |
FGSurface(FGFDMExec *fdmex) | FGSurface | |
GetBumpHeight() | FGSurface | |
GetBumpiness(void) | FGSurface | inline |
GetMaximumForce(void) | FGSurface | inline |
GetRollingFFactor(void) | FGSurface | inline |
GetSolid(void) | FGSurface | inline |
GetStaticFFactor(void) | FGSurface | inline |
isSolid (defined in FGSurface) | FGSurface | protected |
maximumForce (defined in FGSurface) | FGSurface | protected |
resetValues(void) | FGSurface | |
rollingFFactor (defined in FGSurface) | FGSurface | protected |
SetBumpiness(double bump) | FGSurface | inline |
SetMaximumForce(double force) | FGSurface | inline |
SetPosition(const double pt[3]) | FGSurface | inline |
SetRollingFFactor(double friction) | FGSurface | inline |
SetSolid(bool solid) | FGSurface | inline |
SetStaticFFactor(double friction) | FGSurface | inline |
staticFFactor (defined in FGSurface) | FGSurface | protected |