JSBSim Flight Dynamics Model  1.2.0 (05 Nov 2023)
An Open Source Flight Dynamics and Control Software Library in C++
FGTable Class Reference

Detailed Description

Lookup table class.

Models a one, two, or three dimensional lookup table for use in aerodynamics and function definitions.

For a single "vector" lookup table, the format is as follows:

<table name="property_name">
<independentVar lookup="row"> property_name </independentVar>
<tableData>
key_1 value_1
key_2 value_2
... ...
key_n value_n
</tableData>
</table>

The lookup="row" attribute in the independentVar element is option in this case; it is assumed that the independentVar is a row variable.

A "real life" example is as shown here:

<table>
<independentVar lookup="row"> aero/alpha-rad </independentVar>
<tableData>
-1.57 1.500
-0.26 0.033
0.00 0.025
0.26 0.033
1.57 1.500
</tableData>
</table>

The first column in the data table represents the lookup index (or "key"). In this case, the lookup index is aero/alpha-rad (angle of attack in radians). If alpha is 0.26 radians, the value returned from the lookup table would be 0.033.

The definition for a 2D table, is as follows:

<table name="property_name">
<independentVar lookup="row"> property_name </independentVar>
<independentVar lookup="column"> property_name </independentVar>
<tableData>
{col_1_key col_2_key ... col_n_key }
{row_1_key} {col_1_data col_2_data ... col_n_data}
{row_2_key} {... ... ... ... }
{ ... } {... ... ... ... }
{row_n_key} {... ... ... ... }
</tableData>
</table>

The data is in a gridded format.

A "real life" example is as shown below. Alpha in radians is the row lookup (alpha breakpoints are arranged in the first column) and flap position in degrees is

<table>
<independentVar lookup="row">aero/alpha-rad</independentVar>
<independentVar lookup="column">fcs/flap-pos-deg</independentVar>
<tableData>
0.0 10.0 20.0 30.0
-0.0523599 8.96747e-05 0.00231942 0.0059252 0.00835082
-0.0349066 0.000313268 0.00567451 0.0108461 0.0140545
-0.0174533 0.00201318 0.0105059 0.0172432 0.0212346
0.0 0.0051894 0.0168137 0.0251167 0.0298909
0.0174533 0.00993967 0.0247521 0.0346492 0.0402205
0.0349066 0.0162201 0.0342207 0.0457119 0.0520802
0.0523599 0.0240308 0.0452195 0.0583047 0.0654701
0.0698132 0.0333717 0.0577485 0.0724278 0.0803902
0.0872664 0.0442427 0.0718077 0.088081 0.0968405
</tableData>
</table>

The definition for a 3D table in a coefficient would be (for example):

<table name="property_name">
<independentVar lookup="row"> property_name </independentVar>
<independentVar lookup="column"> property_name </independentVar>
<tableData breakpoint="table_1_key">
{col_1_key col_2_key ... col_n_key }
{row_1_key} {col_1_data col_2_data ... col_n_data}
{row_2_key} {... ... ... ... }
{ ... } {... ... ... ... }
{row_n_key} {... ... ... ... }
</tableData>
<tableData breakpoint="table_2_key">
{col_1_key col_2_key ... col_n_key }
{row_1_key} {col_1_data col_2_data ... col_n_data}
{row_2_key} {... ... ... ... }
{ ... } {... ... ... ... }
{row_n_key} {... ... ... ... }
</tableData>
...
<tableData breakpoint="table_n_key">
{col_1_key col_2_key ... col_n_key }
{row_1_key} {col_1_data col_2_data ... col_n_data}
{row_2_key} {... ... ... ... }
{ ... } {... ... ... ... }
{row_n_key} {... ... ... ... }
</tableData>
</table>

[Note the "breakpoint" attribute in the tableData element, above.]

Here's an example:

<table>
<independentVar lookup="row">fcs/row-value</independentVar>
<independentVar lookup="column">fcs/column-value</independentVar>
<independentVar lookup="table">fcs/table-value</independentVar>
<tableData breakPoint="-1.0">
-1.0 1.0
0.0 1.0000 2.0000
1.0 3.0000 4.0000
</tableData>
<tableData breakPoint="0.0000">
0.0 10.0
2.0 1.0000 2.0000
3.0 3.0000 4.0000
</tableData>
<tableData breakPoint="1.0">
0.0 10.0 20.0
2.0 1.0000 2.0000 3.0000
3.0 4.0000 5.0000 6.0000
10.0 7.0000 8.0000 9.0000
</tableData>
</table>

In addition to using a Table for something like a coefficient, where all the row and column elements are read in from a file, a Table could be created and populated completely within program code:

// First column is thi, second is neta (combustion efficiency)
Lookup_Combustion_Efficiency = new FGTable(12);
*Lookup_Combustion_Efficiency << 0.00 << 0.980;
*Lookup_Combustion_Efficiency << 0.90 << 0.980;
*Lookup_Combustion_Efficiency << 1.00 << 0.970;
*Lookup_Combustion_Efficiency << 1.05 << 0.950;
*Lookup_Combustion_Efficiency << 1.10 << 0.900;
*Lookup_Combustion_Efficiency << 1.15 << 0.850;
*Lookup_Combustion_Efficiency << 1.20 << 0.790;
*Lookup_Combustion_Efficiency << 1.30 << 0.700;
*Lookup_Combustion_Efficiency << 1.40 << 0.630;
*Lookup_Combustion_Efficiency << 1.50 << 0.570;
*Lookup_Combustion_Efficiency << 1.60 << 0.525;
*Lookup_Combustion_Efficiency << 2.00 << 0.345;
FGTable(const FGTable &table)
This is the very important copy constructor.
Definition: FGTable.cpp:76

The first column in the table, above, is thi (the lookup index, or key). The second column is the output data - in this case, "neta" (the Greek letter referring to combustion efficiency). Later on, the table is used like this:

combustion_efficiency = Lookup_Combustion_Efficiency->GetValue(equivalence_ratio);
Author
Jon S. Berndt

Definition at line 233 of file FGTable.h.

#include <FGTable.h>

+ Inheritance diagram for FGTable:
+ Collaboration diagram for FGTable:

Public Member Functions

 FGTable (const FGTable &table)
 This is the very important copy constructor. More...
 
 FGTable (int)
 
 FGTable (int, int)
 
 FGTable (std::shared_ptr< FGPropertyManager > propMan, Element *el, const std::string &prefix="")
 The constructor for a table.
 
 ~FGTable ()
 Destructor.
 
double GetElement (unsigned int r, unsigned int c) const
 
double GetMinValue (double colKey) const
 
double GetMinValue (double colKey, double TableKey) const
 
double GetMinValue (void) const
 
std::string GetName (void) const
 
unsigned int GetNumRows () const
 
double GetValue (double key) const
 Get a value from a 1D internal table. More...
 
double GetValue (double rowKey, double colKey) const
 Get a value from a 2D internal table. More...
 
double GetValue (double rowKey, double colKey, double TableKey) const
 Get a value from a 3D internal table. More...
 
double GetValue (void) const
 Get the current table value.
 
double operator() (unsigned int r, unsigned int c) const
 
FGTableoperator<< (const double x)
 
void operator<< (std::istream &)
 Read the table in. More...
 
FGTableoperator= (const FGTable &)
 Copy assignment constructor.
 
void Print (void)
 
void SetColumnIndexProperty (FGPropertyNode *node)
 
void SetRowIndexProperty (FGPropertyNode *node)
 
- Public Member Functions inherited from FGParameter
double getDoubleValue (void) const
 
virtual bool IsConstant (void) const
 
- Public Member Functions inherited from FGJSBBase
 FGJSBBase ()
 Constructor for FGJSBBase.
 
virtual ~FGJSBBase ()
 Destructor for FGJSBBase.
 
void disableHighLighting (void)
 Disables highlighting in the console output.
 

Additional Inherited Members

- Public Types inherited from FGJSBBase
enum  { eL = 1 , eM , eN }
 Moments L, M, N.
 
enum  { eP = 1 , eQ , eR }
 Rates P, Q, R.
 
enum  { eU = 1 , eV , eW }
 Velocities U, V, W.
 
enum  { eX = 1 , eY , eZ }
 Positions X, Y, Z.
 
enum  { ePhi = 1 , eTht , ePsi }
 Euler angles Phi, Theta, Psi.
 
enum  { eDrag = 1 , eSide , eLift }
 Stability axis forces, Drag, Side force, Lift.
 
enum  { eRoll = 1 , ePitch , eYaw }
 Local frame orientation Roll, Pitch, Yaw.
 
enum  { eNorth = 1 , eEast , eDown }
 Local frame position North, East, Down.
 
enum  { eLat = 1 , eLong , eRad }
 Locations Radius, Latitude, Longitude.
 
enum  {
  inNone = 0 , inDegrees , inRadians , inMeters ,
  inFeet
}
 Conversion specifiers.
 
- Static Public Member Functions inherited from FGJSBBase
static const std::string & GetVersion (void)
 Returns the version number of JSBSim. More...
 
static constexpr double KelvinToFahrenheit (double kelvin)
 Converts from degrees Kelvin to degrees Fahrenheit. More...
 
static constexpr double CelsiusToRankine (double celsius)
 Converts from degrees Celsius to degrees Rankine. More...
 
static constexpr double RankineToCelsius (double rankine)
 Converts from degrees Rankine to degrees Celsius. More...
 
static constexpr double KelvinToRankine (double kelvin)
 Converts from degrees Kelvin to degrees Rankine. More...
 
static constexpr double RankineToKelvin (double rankine)
 Converts from degrees Rankine to degrees Kelvin. More...
 
static constexpr double FahrenheitToCelsius (double fahrenheit)
 Converts from degrees Fahrenheit to degrees Celsius. More...
 
static constexpr double CelsiusToFahrenheit (double celsius)
 Converts from degrees Celsius to degrees Fahrenheit. More...
 
static constexpr double CelsiusToKelvin (double celsius)
 Converts from degrees Celsius to degrees Kelvin. More...
 
static constexpr double KelvinToCelsius (double kelvin)
 Converts from degrees Kelvin to degrees Celsius. More...
 
static constexpr double FeetToMeters (double measure)
 Converts from feet to meters. More...
 
static bool EqualToRoundoff (double a, double b)
 Finite precision comparison. More...
 
static bool EqualToRoundoff (float a, float b)
 Finite precision comparison. More...
 
static bool EqualToRoundoff (float a, double b)
 Finite precision comparison. More...
 
static bool EqualToRoundoff (double a, float b)
 Finite precision comparison. More...
 
static constexpr double Constrain (double min, double value, double max)
 Constrain a value between a minimum and a maximum value.
 
static constexpr double sign (double num)
 
- Static Public Attributes inherited from FGJSBBase
static char highint [5] = {27, '[', '1', 'm', '\0' }
 highlights text
 
static char halfint [5] = {27, '[', '2', 'm', '\0' }
 low intensity text
 
static char normint [6] = {27, '[', '2', '2', 'm', '\0' }
 normal intensity text
 
static char reset [5] = {27, '[', '0', 'm', '\0' }
 resets text properties
 
static char underon [5] = {27, '[', '4', 'm', '\0' }
 underlines text
 
static char underoff [6] = {27, '[', '2', '4', 'm', '\0' }
 underline off
 
static char fgblue [6] = {27, '[', '3', '4', 'm', '\0' }
 blue text
 
static char fgcyan [6] = {27, '[', '3', '6', 'm', '\0' }
 cyan text
 
static char fgred [6] = {27, '[', '3', '1', 'm', '\0' }
 red text
 
static char fggreen [6] = {27, '[', '3', '2', 'm', '\0' }
 green text
 
static char fgdef [6] = {27, '[', '3', '9', 'm', '\0' }
 default text
 
static short debug_lvl = 1
 
- Static Protected Member Functions inherited from FGJSBBase
static std::string CreateIndexedPropertyName (const std::string &Property, int index)
 
- Static Protected Attributes inherited from FGJSBBase
static constexpr double radtodeg = 180. / M_PI
 
static constexpr double degtorad = M_PI / 180.
 
static constexpr double hptoftlbssec = 550.0
 
static constexpr double psftoinhg = 0.014138
 
static constexpr double psftopa = 47.88
 
static constexpr double fttom = 0.3048
 
static constexpr double ktstofps = 1852./(3600*fttom)
 
static constexpr double fpstokts = 1.0 / ktstofps
 
static constexpr double inchtoft = 1.0/12.0
 
static constexpr double m3toft3 = 1.0/(fttom*fttom*fttom)
 
static constexpr double in3tom3 = inchtoft*inchtoft*inchtoft/m3toft3
 
static constexpr double inhgtopa = 3386.38
 
static constexpr double slugtolb = 32.174049
 Note that definition of lbtoslug by the inverse of slugtolb and not to a different constant you can also get from some tables will make lbtoslug*slugtolb == 1 up to the magnitude of roundoff. More...
 
static constexpr double lbtoslug = 1.0/slugtolb
 
static constexpr double kgtolb = 2.20462
 
static constexpr double kgtoslug = 0.06852168
 
static const std::string needed_cfg_version = "2.0"
 
static const std::string JSBSim_version = JSBSIM_VERSION " " __DATE__ " " __TIME__
 

Constructor & Destructor Documentation

◆ FGTable()

FGTable ( const FGTable table)

This is the very important copy constructor.

Parameters
tablea const reference to a table.

Definition at line 76 of file FGTable.cpp.

77  : PropertyManager(t.PropertyManager)
78 {
79  Type = t.Type;
80  nRows = t.nRows;
81  nCols = t.nCols;
82  internal = t.internal;
83  Name = t.Name;
84  lookupProperty[0] = t.lookupProperty[0];
85  lookupProperty[1] = t.lookupProperty[1];
86  lookupProperty[2] = t.lookupProperty[2];
87 
88  // Deep copy of t.Tables
89  Tables.reserve(t.Tables.size());
90  for(const auto &t: t.Tables)
91  Tables.push_back(std::make_unique<FGTable>(*t));
92 
93  Data = t.Data;
94 }

Member Function Documentation

◆ GetValue() [1/3]

double GetValue ( double  key) const

Get a value from a 1D internal table.

Parameters
keyRow coordinate at which the value must be interpolated
Returns
The interpolated value

Definition at line 492 of file FGTable.cpp.

493 {
494  assert(nCols == 1);
495  assert(Data.size() == 2*nRows+2);
496  // If the key is off the end (or before the beginning) of the table, just
497  // return the boundary-table value, do not extrapolate.
498  if (key <= Data[2])
499  return Data[3];
500  else if (key >= Data[2*nRows])
501  return Data[2*nRows+1];
502 
503  // Search for the right breakpoint.
504  // This is a linear search, the algorithm is O(n).
505  unsigned int r = 2;
506  while (Data[2*r] < key) r++;
507 
508  double x0 = Data[2*r-2];
509  double Span = Data[2*r] - x0;
510  assert(Span > 0.0);
511  double Factor = (key - x0) / Span;
512  assert(Factor >= 0.0 && Factor <= 1.0);
513 
514  double y0 = Data[2*r-1];
515  return Factor*(Data[2*r+1] - y0) + y0;
516 }

◆ GetValue() [2/3]

double GetValue ( double  rowKey,
double  colKey 
) const

Get a value from a 2D internal table.

Parameters
rowKeyRow coordinate at which the value must be interpolated
colKeyColumn coordinate at which the value must be interpolated
Returns
The interpolated value

Definition at line 520 of file FGTable.cpp.

521 {
522  if (nCols == 1) return GetValue(rowKey);
523 
524  assert(Type == tt2D);
525  assert(Data.size() == (nCols+1)*(nRows+1));
526 
527  unsigned int c = 2;
528  while(Data[c] < colKey && c < nCols) c++;
529  double x0 = Data[c-1];
530  double Span = Data[c] - x0;
531  assert(Span > 0.0);
532  double cFactor = Constrain(0.0, (colKey - x0) / Span, 1.0);
533 
534  if (nRows == 1) {
535  double y0 = Data[(nCols+1)+c-1];
536  return cFactor*(Data[(nCols+1)+c] - y0) + y0;
537  }
538 
539  size_t r = 2;
540  while(Data[r*(nCols+1)] < rowKey && r < nRows) r++;
541  x0 = Data[(r-1)*(nCols+1)];
542  Span = Data[r*(nCols+1)] - x0;
543  assert(Span > 0.0);
544  double rFactor = Constrain(0.0, (rowKey - x0) / Span, 1.0);
545  double col1temp = rFactor*Data[r*(nCols+1)+c-1]+(1.0-rFactor)*Data[(r-1)*(nCols+1)+c-1];
546  double col2temp = rFactor*Data[r*(nCols+1)+c]+(1.0-rFactor)*Data[(r-1)*(nCols+1)+c];
547 
548  return cFactor*(col2temp-col1temp)+col1temp;
549 }
static constexpr double Constrain(double min, double value, double max)
Constrain a value between a minimum and a maximum value.
Definition: FGJSBBase.h:289
double GetValue(void) const
Get the current table value.
Definition: FGTable.cpp:464
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◆ GetValue() [3/3]

double GetValue ( double  rowKey,
double  colKey,
double  TableKey 
) const

Get a value from a 3D internal table.

Parameters
rowKeyRow coordinate at which the value must be interpolated
colKeyColumn coordinate at which the value must be interpolated
TableKeyTable coordinate at which the value must be interpolated
Returns
The interpolated value

Definition at line 553 of file FGTable.cpp.

554 {
555  assert(Type == tt3D);
556  assert(Data.size() == nRows+1);
557  // If the key is off the end (or before the beginning) of the table, just
558  // return the boundary-table value, do not extrapolate.
559  if(tableKey <= Data[1])
560  return Tables[0]->GetValue(rowKey, colKey);
561  else if (tableKey >= Data[nRows])
562  return Tables[nRows-1]->GetValue(rowKey, colKey);
563 
564  // Search for the right breakpoint.
565  // This is a linear search, the algorithm is O(n).
566  unsigned int r = 2;
567  while (Data[r] < tableKey) r++;
568 
569  double x0 = Data[r-1];
570  double Span = Data[r] - x0;
571  assert(Span > 0.0);
572  double Factor = (tableKey - x0) / Span;
573  assert(Factor >= 0.0 && Factor <= 1.0);
574 
575  double y0 = Tables[r-2]->GetValue(rowKey, colKey);
576  return Factor*(Tables[r-1]->GetValue(rowKey, colKey) - y0) + y0;
577 }

◆ operator<<()

void operator<< ( std::istream &  in_stream)

Read the table in.

Data in the config file should be in matrix format with the row independents as the first column and the column independents in the first row. The implication of this layout is that there should be no value in the upper left corner of the matrix e.g:

     0  10  20 30 ...
-5   1  2   3  4  ...
 ...
 

For multiple-table (i.e. 3D) data sets there is an additional number key in the table definition. For example:

 0.0
     0  10  20 30 ...
-5   1  2   3  4  ...
 ...
 

Definition at line 596 of file FGTable.cpp.

597 {
598  double x;
599  assert(Type != tt3D);
600 
601  in_stream >> x;
602  while(in_stream) {
603  Data.push_back(x);
604  in_stream >> x;
605  }
606 }

The documentation for this class was generated from the following files: