JSBSim Flight Dynamics Model  1.2.0 (05 Nov 2023)
An Open Source Flight Dynamics and Control Software Library in C++
FGActuator Class Reference

Detailed Description

Encapsulates an Actuator component for the flight control system.

The actuator can be modeled as a "perfect actuator", with the Output being set directly to the input. The actuator can be made more "real" by specifying any/all of the following additional effects that can be applied to the actuator. In order of application to the input signal, these are:

  • System lag (input lag, really)
  • Rate limiting
  • Deadband
  • Hysteresis (mechanical hysteresis)
  • Bias (mechanical bias)
  • Position limiting ("hard stops")

There are also several malfunctions that can be applied to the actuator by setting a property to true or false (or 1 or 0).

Rate limits can be specified either as a single number or property. If a single <rate_limit> is supplied (with no "sense" attribute) then the actuator is rate limited at +/- the specified rate limit. If the <rate_limit> element is supplied with a "sense" attribute of either "incr[easing]" or "decr[easing]" then the actuator is limited to the provided numeric or property value) exactly as provided.

Lag filter's numerical integration assumes that the lag parameter is constant. So a continuously varying parameter via a property will introduce a non negligible error that will accumulate as the simulation progresses.

Syntax:

<actuator name="name">
<input> {[-]property} </input>
<lag> {property name | value} </lag>
[<rate_limit> {property name | value} </rate_limit>]
[<rate_limit sense="incr"> {property name | value} </rate_limit>
<rate_limit sense="decr"> {property name | value} </rate_limit>]
<bias> number </bias>
<deadband_width> number </deadband_width>
<hysteresis_width> number </hysteresis_width>
[<clipto>
<min> {property name | value} </min>
<max> {property name | value} </max>
</clipto>]
[<output> {property} </output>]
</actuator>

Example:

<actuator name="fcs/gimbal_pitch_position_radians">
<input> fcs/gimbal_pitch_command </input>
<lag> 60 </lag>
<rate_limit> 0.085 </rate_limit> <!-- 0.085 radians/sec -->
<bias> 0.002 </bias>
<deadband_width> 0.002 </deadband_width>
<hysteresis_width> 0.05 </hysteresis_width>
<clipto> <!-- +/- 0.17 radians -->
<min> -0.17 </min>
<max> 0.17 </max>
</clipto>
</actuator>
Author
Jon S. Berndt
Version
Revision
1.20

Definition at line 127 of file FGActuator.h.

#include <FGActuator.h>

+ Inheritance diagram for FGActuator:
+ Collaboration diagram for FGActuator:

Public Member Functions

 FGActuator (FGFCS *fcs, Element *element)
 Constructor.
 
 ~FGActuator ()
 Destructor.
 
bool GetFailHardover (void) const
 
bool GetFailStuck (void) const
 
bool GetFailZero (void) const
 
bool IsSaturated (void) const
 
void ResetPastStates (void) override
 
bool Run (void) override
 This function processes the input. More...
 
void SetFailHardover (bool set)
 
void SetFailStuck (bool set)
 
void SetFailZero (bool set)
 This function fails the actuator to zero. More...
 
- Public Member Functions inherited from FGFCSComponent
 FGFCSComponent (FGFCS *fcs, Element *el)
 Constructor.
 
virtual ~FGFCSComponent ()
 Destructor.
 
std::string GetName (void) const
 
double GetOutput (void) const
 
virtual double GetOutputPct (void) const
 
std::string GetType (void) const
 
virtual void SetOutput (void)
 
- Public Member Functions inherited from FGJSBBase
 FGJSBBase ()
 Constructor for FGJSBBase.
 
virtual ~FGJSBBase ()
 Destructor for FGJSBBase.
 
void disableHighLighting (void)
 Disables highlighting in the console output.
 

Additional Inherited Members

- Public Types inherited from FGJSBBase
enum  { eL = 1 , eM , eN }
 Moments L, M, N.
 
enum  { eP = 1 , eQ , eR }
 Rates P, Q, R.
 
enum  { eU = 1 , eV , eW }
 Velocities U, V, W.
 
enum  { eX = 1 , eY , eZ }
 Positions X, Y, Z.
 
enum  { ePhi = 1 , eTht , ePsi }
 Euler angles Phi, Theta, Psi.
 
enum  { eDrag = 1 , eSide , eLift }
 Stability axis forces, Drag, Side force, Lift.
 
enum  { eRoll = 1 , ePitch , eYaw }
 Local frame orientation Roll, Pitch, Yaw.
 
enum  { eNorth = 1 , eEast , eDown }
 Local frame position North, East, Down.
 
enum  { eLat = 1 , eLong , eRad }
 Locations Radius, Latitude, Longitude.
 
enum  {
  inNone = 0 , inDegrees , inRadians , inMeters ,
  inFeet
}
 Conversion specifiers.
 
- Static Public Member Functions inherited from FGJSBBase
static const std::string & GetVersion (void)
 Returns the version number of JSBSim. More...
 
static constexpr double KelvinToFahrenheit (double kelvin)
 Converts from degrees Kelvin to degrees Fahrenheit. More...
 
static constexpr double CelsiusToRankine (double celsius)
 Converts from degrees Celsius to degrees Rankine. More...
 
static constexpr double RankineToCelsius (double rankine)
 Converts from degrees Rankine to degrees Celsius. More...
 
static constexpr double KelvinToRankine (double kelvin)
 Converts from degrees Kelvin to degrees Rankine. More...
 
static constexpr double RankineToKelvin (double rankine)
 Converts from degrees Rankine to degrees Kelvin. More...
 
static constexpr double FahrenheitToCelsius (double fahrenheit)
 Converts from degrees Fahrenheit to degrees Celsius. More...
 
static constexpr double CelsiusToFahrenheit (double celsius)
 Converts from degrees Celsius to degrees Fahrenheit. More...
 
static constexpr double CelsiusToKelvin (double celsius)
 Converts from degrees Celsius to degrees Kelvin. More...
 
static constexpr double KelvinToCelsius (double kelvin)
 Converts from degrees Kelvin to degrees Celsius. More...
 
static constexpr double FeetToMeters (double measure)
 Converts from feet to meters. More...
 
static bool EqualToRoundoff (double a, double b)
 Finite precision comparison. More...
 
static bool EqualToRoundoff (float a, float b)
 Finite precision comparison. More...
 
static bool EqualToRoundoff (float a, double b)
 Finite precision comparison. More...
 
static bool EqualToRoundoff (double a, float b)
 Finite precision comparison. More...
 
static constexpr double Constrain (double min, double value, double max)
 Constrain a value between a minimum and a maximum value.
 
static constexpr double sign (double num)
 
- Static Public Attributes inherited from FGJSBBase
static char highint [5] = {27, '[', '1', 'm', '\0' }
 highlights text
 
static char halfint [5] = {27, '[', '2', 'm', '\0' }
 low intensity text
 
static char normint [6] = {27, '[', '2', '2', 'm', '\0' }
 normal intensity text
 
static char reset [5] = {27, '[', '0', 'm', '\0' }
 resets text properties
 
static char underon [5] = {27, '[', '4', 'm', '\0' }
 underlines text
 
static char underoff [6] = {27, '[', '2', '4', 'm', '\0' }
 underline off
 
static char fgblue [6] = {27, '[', '3', '4', 'm', '\0' }
 blue text
 
static char fgcyan [6] = {27, '[', '3', '6', 'm', '\0' }
 cyan text
 
static char fgred [6] = {27, '[', '3', '1', 'm', '\0' }
 red text
 
static char fggreen [6] = {27, '[', '3', '2', 'm', '\0' }
 green text
 
static char fgdef [6] = {27, '[', '3', '9', 'm', '\0' }
 default text
 
static short debug_lvl = 1
 
- Protected Member Functions inherited from FGFCSComponent
void CheckInputNodes (size_t MinNodes, size_t MaxNodes, Element *el)
 
void Clip (void)
 
void Delay (void)
 
- Static Protected Member Functions inherited from FGJSBBase
static std::string CreateIndexedPropertyName (const std::string &Property, int index)
 
- Protected Attributes inherited from FGFCSComponent
bool clip
 
FGParameter_ptr ClipMax
 
FGParameter_ptr ClipMin
 
bool cyclic_clip
 
unsigned int delay
 
double delay_time
 
double dt
 
FGFCSfcs
 
int index
 
std::vector< FGPropertyValue_ptr > InitNodes
 
double Input
 
std::vector< FGPropertyValue_ptr > InputNodes
 
std::string Name
 
double Output
 
std::vector< double > output_array
 
std::vector< FGPropertyNode_ptr > OutputNodes
 
std::string Type
 
- Static Protected Attributes inherited from FGJSBBase
static constexpr double radtodeg = 180. / M_PI
 
static constexpr double degtorad = M_PI / 180.
 
static constexpr double hptoftlbssec = 550.0
 
static constexpr double psftoinhg = 0.014138
 
static constexpr double psftopa = 47.88
 
static constexpr double fttom = 0.3048
 
static constexpr double ktstofps = 1852./(3600*fttom)
 
static constexpr double fpstokts = 1.0 / ktstofps
 
static constexpr double inchtoft = 1.0/12.0
 
static constexpr double m3toft3 = 1.0/(fttom*fttom*fttom)
 
static constexpr double in3tom3 = inchtoft*inchtoft*inchtoft/m3toft3
 
static constexpr double inhgtopa = 3386.38
 
static constexpr double slugtolb = 32.174049
 Note that definition of lbtoslug by the inverse of slugtolb and not to a different constant you can also get from some tables will make lbtoslug*slugtolb == 1 up to the magnitude of roundoff. More...
 
static constexpr double lbtoslug = 1.0/slugtolb
 
static constexpr double kgtolb = 2.20462
 
static constexpr double kgtoslug = 0.06852168
 
static const std::string needed_cfg_version = "2.0"
 
static const std::string JSBSim_version = JSBSIM_VERSION " " __DATE__ " " __TIME__
 

Member Function Documentation

◆ Run()

bool Run ( void  )
overridevirtual

This function processes the input.

It calls private functions if needed to perform the hysteresis, lag, limiting, etc. functions.

Reimplemented from FGFCSComponent.

Definition at line 144 of file FGActuator.cpp.

145 {
146  Input = InputNodes[0]->getDoubleValue();
147 
148  if( fcs->GetTrimStatus() ) initialized = 0;
149 
150  if (fail_zero) Input = 0;
151  if (fail_hardover) Input = Input < 0.0 ? ClipMin->GetValue() : ClipMax->GetValue();
152 
153  Output = Input; // Perfect actuator. At this point, if no failures are present
154  // and no subsequent lag, limiting, etc. is done, the output
155  // is simply the input. If any further processing is done
156  // (below) such as lag, rate limiting, hysteresis, etc., then
157  // the Input will be further processed and the eventual Output
158  // will be overwritten from this perfect value.
159 
160  if (fail_stuck) {
161  Output = PreviousOutput;
162  } else {
163  if (lag) Lag(); // models actuator lag
164  if (rate_limit_incr != 0 || rate_limit_decr != 0) RateLimit(); // limit the actuator rate
165  if (deadband_width != 0.0) Deadband();
166  if (hysteresis_width != 0.0) Hysteresis();
167  if (bias != 0.0) Bias(); // models a finite bias
168  if (delay != 0) Delay(); // Model transport latency
169  }
170 
171  PreviousOutput = Output; // previous value needed for "stuck" malfunction
172 
173  initialized = 1;
174 
175  Clip();
176 
177  if (clip) {
178  double clipmax = ClipMax->GetValue();
179  saturated = false;
180 
181  if (Output >= clipmax && clipmax != 0)
182  saturated = true;
183  else{
184  double clipmin = ClipMin->GetValue();
185  if (Output <= clipmin && clipmin != 0)
186  saturated = true;
187  }
188  }
189 
190  SetOutput();
191 
192  return true;
193 }

◆ SetFailZero()

void SetFailZero ( bool  set)
inline

This function fails the actuator to zero.

The motion to zero will flow through the lag, hysteresis, and rate limiting functions if those are activated.

Definition at line 145 of file FGActuator.h.

145 {fail_zero = set;}

The documentation for this class was generated from the following files: