JSBSim Flight Dynamics Model 1.3.3 (16 Oct 2026)
An Open Source Flight Dynamics and Control Software Library in C++
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FGPropulsion Class Reference

Detailed Description

Propulsion management class.

The Propulsion class is the container for the entire propulsion system, which is comprised of engines, and tanks. Once the Propulsion class gets the config file, it reads in the <propulsion> section. Then:

  1. The appropriate engine type instance is created
  2. At least one tank object is created, and is linked to an engine.

At Run time each engine's Calculate() method is called.

Configuration File Format:

<propulsion>
<engine file="{string}">
... see FGEngine, FGThruster, and class for engine type ...
</engine>
... more engines ...
<tank type="{FUEL | OXIDIZER}">
... see FGTank ...
</tank>
... more tanks ...
<dump-rate unit="{LBS/MIN | KG/MIN}"> {number} </dump-rate>
<refuel-rate unit="{LBS/MIN | KG/MIN}"> {number} </refuel-rate>
</propulsion>
Base class for all engines.
Definition FGEngine.h:104
Models a fuel tank.
Definition FGTank.h:203
Base class for specific thrusting devices such as propellers, nozzles, etc.
Definition FGThruster.h:77
Author
Jon S. Berndt
See also
FGEngine FGTank

Definition at line 98 of file FGPropulsion.h.

#include <FGPropulsion.h>

+ Inheritance diagram for FGPropulsion:
+ Collaboration diagram for FGPropulsion:

Public Member Functions

 FGPropulsion (FGFDMExec *)
 Constructor.
 
 ~FGPropulsion () override
 Destructor.
 
const FGMatrix33 & CalculateTankInertias (void)
 
void DoRefuel (double time_slice)
 
void DumpFuel (double time_slice)
 
SGPath FindFullPathName (const SGPath &path) const override
 
int GetActiveEngine (void) const
 
int GetCutoff (void) const
 
auto GetEngine (unsigned int index) const
 Retrieves an engine object pointer from the list of engines.
 
double GetForces (int n) const
 
const FGColumnVector3 & GetForces (void) const
 
bool GetFuelFreeze (void) const
 
double GetMoments (int n) const
 
const FGColumnVector3 & GetMoments (void) const
 
size_t GetNumEngines (void) const
 Retrieves the number of engines defined for the aircraft.
 
size_t GetNumTanks (void) const
 Retrieves the number of tanks defined for the aircraft.
 
std::string GetPropulsionStrings (const std::string &delimiter) const
 
std::string GetPropulsionTankReport ()
 
std::string GetPropulsionValues (const std::string &delimiter) const
 
int GetStarter (void) const
 
bool GetSteadyState (void)
 Loops the engines until thrust output steady (used for trimming)
 
auto GetTank (unsigned int index) const
 Retrieves a tank object pointer from the list of tanks.
 
const FGColumnVector3 & GetTanksMoment (void)
 
double GetTanksWeight (void) const
 
bool InitModel (void) override
 
void InitRunning (int n)
 Sets up the engines as running.
 
bool Load (Element *el) override
 Loads the propulsion system (engine[s] and tank[s]).
 
bool Run (bool Holding) override
 Executes the propulsion model.
 
void SetActiveEngine (int engine)
 
void SetCutoff (int setting=0)
 
void SetEngineRunning (int index)
 
void SetFuelFreeze (bool f)
 
void SetMagnetos (int setting)
 
void SetStarter (int setting)
 
double Transfer (int source, int target, double amount)
 
- Public Member Functions inherited from FGModel
 FGModel (FGFDMExec *, const std::string &name)
 Constructor.
 
 ~FGModel () override
 Destructor.
 
FGFDMExec * GetExec (void) const
 
const std::string & GetName (void) const
 
unsigned int GetRate (void) const
 Get the output rate for the model in frames.
 
void SetPropertyManager (std::shared_ptr< FGPropertyManager > fgpm)
 
void SetRate (unsigned int tt)
 Set the ouput rate for the model in frames.
 
- Public Member Functions inherited from FGModelFunctions
std::string GetFunctionStrings (const std::string &delimeter) const
 Gets the strings for the current set of functions.
 
std::string GetFunctionValues (const std::string &delimeter) const
 Gets the function values.
 
std::shared_ptr< FGFunction > GetPreFunction (const std::string &name)
 Get one of the "pre" function.
 
bool Load (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PostLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PreLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void RunPostFunctions (void)
 
void RunPreFunctions (void)
 
- Public Member Functions inherited from FGJSBBase
 FGJSBBase ()
 Constructor for FGJSBBase.
 
virtual ~FGJSBBase ()
 Destructor for FGJSBBase.
 

Public Attributes

struct FGEngine::Inputs in
 

Additional Inherited Members

- Public Types inherited from FGJSBBase
enum  { eL = 1 , eM , eN }
 Moments L, M, N. More...
 
enum  { eP = 1 , eQ , eR }
 Rates P, Q, R. More...
 
enum  { eU = 1 , eV , eW }
 Velocities U, V, W. More...
 
enum  { eX = 1 , eY , eZ }
 Positions X, Y, Z. More...
 
enum  { ePhi = 1 , eTht , ePsi }
 Euler angles Phi, Theta, Psi. More...
 
enum  { eDrag = 1 , eSide , eLift }
 Stability axis forces, Drag, Side force, Lift. More...
 
enum  { eRoll = 1 , ePitch , eYaw }
 Local frame orientation Roll, Pitch, Yaw. More...
 
enum  { eNorth = 1 , eEast , eDown }
 Local frame position North, East, Down. More...
 
enum  { eLat = 1 , eLong , eRad }
 Locations Radius, Latitude, Longitude. More...
 
enum  {
  inNone = 0 , inDegrees , inRadians , inMeters ,
  inFeet
}
 Conversion specifiers. More...
 
- Static Public Member Functions inherited from FGJSBBase
static constexpr double CelsiusToFahrenheit (double celsius)
 Converts from degrees Celsius to degrees Fahrenheit.
 
static constexpr double CelsiusToKelvin (double celsius)
 Converts from degrees Celsius to degrees Kelvin.
 
static constexpr double CelsiusToRankine (double celsius)
 Converts from degrees Celsius to degrees Rankine.
 
static constexpr double Constrain (double min, double value, double max)
 Constrain a value between a minimum and a maximum value.
 
static bool EqualToRoundoff (double a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (double a, float b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, float b)
 Finite precision comparison.
 
static constexpr double FahrenheitToCelsius (double fahrenheit)
 Converts from degrees Fahrenheit to degrees Celsius.
 
static constexpr double FeetToMeters (double measure)
 Converts from feet to meters.
 
static const std::string & GetVersion (void)
 Returns the version number of JSBSim.
 
static constexpr double KelvinToCelsius (double kelvin)
 Converts from degrees Kelvin to degrees Celsius.
 
static constexpr double KelvinToFahrenheit (double kelvin)
 Converts from degrees Kelvin to degrees Fahrenheit.
 
static constexpr double KelvinToRankine (double kelvin)
 Converts from degrees Kelvin to degrees Rankine.
 
static constexpr double RankineToCelsius (double rankine)
 Converts from degrees Rankine to degrees Celsius.
 
static constexpr double RankineToKelvin (double rankine)
 Converts from degrees Rankine to degrees Kelvin.
 
static constexpr double sign (double num)
 
- Static Public Attributes inherited from FGJSBBase
static short debug_lvl = 1
 
- Protected Member Functions inherited from FGModel
bool Upload (Element *el, bool preLoad)
 Uploads this model in memory.
 
- Static Protected Member Functions inherited from FGJSBBase
static std::string CreateIndexedPropertyName (const std::string &Property, int index)
 
- Protected Attributes inherited from FGModel
bool enabled = true
 
unsigned int exe_ctr
 
FGFDMExec * FDMExec
 
std::string Name
 
std::shared_ptr< FGPropertyManager > PropertyManager
 
unsigned int rate
 
- Protected Attributes inherited from FGModelFunctions
FGPropertyReader LocalProperties
 
std::vector< std::shared_ptr< FGFunction > > PostFunctions
 
std::vector< std::shared_ptr< FGFunction > > PreFunctions
 
- Static Protected Attributes inherited from FGJSBBase
static constexpr double degtorad = M_PI / 180.
 
static constexpr double fpstokts = 1.0 / ktstofps
 
static constexpr double fttom = 0.3048
 
static constexpr double hptoftlbssec = 550.0
 
static constexpr double in3tom3 = inchtoft*inchtoft*inchtoft/m3toft3
 
static constexpr double inchtoft = 1.0/12.0
 
static constexpr double inhgtopa = 3386.38
 
static const std::string JSBSim_version = JSBSIM_VERSION " " __DATE__ " " __TIME__
 
static constexpr double kgtolb = 2.20462
 
static constexpr double kgtoslug = 0.06852168
 
static constexpr double ktstofps = 1852./(3600*fttom)
 
static constexpr double lbtoslug = 1.0/slugtolb
 
static constexpr double m3toft3 = 1.0/(fttom*fttom*fttom)
 
static const std::string needed_cfg_version = "2.0"
 
static constexpr double psftoinhg = 0.014138
 
static constexpr double psftopa = 47.88
 
static constexpr double radtodeg = 180. / M_PI
 
static constexpr double slugtolb = 32.174049
 Note that definition of lbtoslug by the inverse of slugtolb and not to a different constant you can also get from some tables will make lbtoslug*slugtolb == 1 up to the magnitude of roundoff.
 

Constructor & Destructor Documentation

◆ FGPropulsion()

FGPropulsion ( FGFDMExec *  exec)

Constructor.

Definition at line 75 of file FGPropulsion.cpp.

75 : FGModel(exec, "FGPropulsion")
76{
77 ActiveEngine = -1; // -1: ALL, 0: Engine 1, 1: Engine 2 ...
78 tankJ.InitMatrix();
79 DumpRate = 0.0;
80 RefuelRate = 6000.0;
81 FuelFreeze = false;
82
83 Debug(0);
84}
void InitMatrix(void)
Initialize the matrix.
FGModel(FGFDMExec *, const std::string &name)
Constructor.
Definition FGModel.cpp:59
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◆ ~FGPropulsion()

~FGPropulsion ( )
override

Destructor.

Definition at line 88 of file FGPropulsion.cpp.

89{
90 Debug(1);
91}

Member Function Documentation

◆ CalculateTankInertias()

const FGMatrix33 & CalculateTankInertias ( void  )

Definition at line 600 of file FGPropulsion.cpp.

601{
602 if (Tanks.empty()) return tankJ;
603
604 tankJ.InitMatrix();
605
606 for (const auto& tank: Tanks) {
607 tankJ += FDMExec->GetMassBalance()->GetPointmassInertia( lbtoslug * tank->GetContents(),
608 tank->GetXYZ());
609 tankJ(1,1) += tank->GetIxx();
610 tankJ(2,2) += tank->GetIyy();
611 tankJ(3,3) += tank->GetIzz();
612 }
613
614 return tankJ;
615}
std::shared_ptr< FGMassBalance > GetMassBalance(void) const
Returns the FGAircraft pointer.

◆ DoRefuel()

void DoRefuel ( double  time_slice)

Definition at line 771 of file FGPropulsion.cpp.

772{
773 double fillrate = RefuelRate / 60.0 * time_slice;
774 int TanksNotFull = 0;
775
776 for (const auto& tank: Tanks) {
777 if (tank->GetPctFull() < 99.99) ++TanksNotFull;
778 }
779
780 // adds fuel equally to all tanks that are not full
781 if (TanksNotFull) {
782 for (unsigned int i=0; i<Tanks.size(); i++) {
783 if (Tanks[i]->GetPctFull() < 99.99)
784 Transfer(-1, i, fillrate/TanksNotFull);
785 }
786 }
787}

◆ DumpFuel()

void DumpFuel ( double  time_slice)

Definition at line 791 of file FGPropulsion.cpp.

792{
793 int TanksDumping = 0;
794
795 for (const auto& tank: Tanks) {
796 if (tank->GetContents() > tank->GetStandpipe()) ++TanksDumping;
797 }
798
799 if (TanksDumping == 0) return;
800
801 double dump_rate_per_tank = DumpRate / 60.0 * time_slice / TanksDumping;
802
803 for (unsigned int i=0; i<Tanks.size(); i++) {
804 if (Tanks[i]->GetContents() > Tanks[i]->GetStandpipe()) {
805 Transfer(i, -1, dump_rate_per_tank);
806 }
807 }
808}

◆ FindFullPathName()

SGPath FindFullPathName ( const SGPath &  path) const
overridevirtual

Reimplemented from FGModel.

Definition at line 466 of file FGPropulsion.cpp.

467{
468 SGPath name = FGModel::FindFullPathName(path);
469 if (!ReadingEngine && !name.isNull()) return name;
470
471#ifdef _WIN32
472 // Singular and plural are allowed for the folder names for consistency with
473 // the default engine folder name "engine" and for backward compatibility
474 // regarding the folder name "Engines".
475 const array<string, 2> dir_names = {"Engines", "engine"};
476#else
477 // Allow alternative capitalization for case sensitive OSes.
478 const array<string, 4> dir_names = {"Engines", "engines", "Engine", "engine"};
479#endif
480
481 for(const string& dir_name: dir_names) {
482 name = CheckPathName(FDMExec->GetFullAircraftPath()/dir_name, path);
483 if (!name.isNull()) return name;
484 }
485
486 return CheckPathName(FDMExec->GetEnginePath(), path);
487}
const SGPath & GetEnginePath(void)
Retrieves the engine path.
Definition FGFDMExec.h:396
const SGPath & GetFullAircraftPath(void)
Retrieves the full aircraft path name.
Definition FGFDMExec.h:402

◆ GetActiveEngine()

int GetActiveEngine ( void  ) const
inline

Definition at line 173 of file FGPropulsion.h.

173{return ActiveEngine;}

◆ GetCutoff()

int GetCutoff ( void  ) const

Definition at line 706 of file FGPropulsion.cpp.

707{
708 if (ActiveEngine < 0) {
709 bool cutoff = true;
710
711 for (auto& engine: Engines) {
712 switch (engine->GetType()) {
713 case FGEngine::etTurbine:
714 cutoff &= static_pointer_cast<FGTurbine>(engine)->GetCutoff();
715 break;
716 case FGEngine::etTurboprop:
717 cutoff &= static_pointer_cast<FGTurboProp>(engine)->GetCutoff();
718 break;
719 default:
720 return -1;
721 }
722 }
723
724 return cutoff ? 1 : 0;
725 } else {
726 auto engine = Engines[ActiveEngine];
727 switch (engine->GetType()) {
728 case FGEngine::etTurbine:
729 return static_pointer_cast<FGTurbine>(engine)->GetCutoff() ? 1 : 0;
730 case FGEngine::etTurboprop:
731 return static_pointer_cast<FGTurboProp>(engine)->GetCutoff() ? 1 : 0;
732 default:
733 break;
734 }
735 }
736
737 return -1;
738}

◆ GetEngine()

auto GetEngine ( unsigned int  index) const
inline

Retrieves an engine object pointer from the list of engines.

Parameters
indexthe engine index within the vector container
Returns
the address of the specific engine, or zero if no such engine is available

Definition at line 132 of file FGPropulsion.h.

132 {
133 assert(index < Engines.size());
134 return Engines[index];
135 }

◆ GetForces() [1/2]

double GetForces ( int  n) const
inline

Definition at line 161 of file FGPropulsion.h.

161{ return vForces(n);}

◆ GetForces() [2/2]

const FGColumnVector3 & GetForces ( void  ) const
inline

Definition at line 160 of file FGPropulsion.h.

160{return vForces; }

◆ GetFuelFreeze()

bool GetFuelFreeze ( void  ) const
inline

Definition at line 174 of file FGPropulsion.h.

174{return FuelFreeze;}

◆ GetMoments() [1/2]

double GetMoments ( int  n) const
inline

Definition at line 163 of file FGPropulsion.h.

163{return vMoments(n);}

◆ GetMoments() [2/2]

const FGColumnVector3 & GetMoments ( void  ) const
inline

Definition at line 162 of file FGPropulsion.h.

162{return vMoments;}

◆ GetNumEngines()

size_t GetNumEngines ( void  ) const
inline

Retrieves the number of engines defined for the aircraft.

Definition at line 126 of file FGPropulsion.h.

126{return Engines.size();}
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◆ GetNumTanks()

size_t GetNumTanks ( void  ) const
inline

Retrieves the number of tanks defined for the aircraft.

Definition at line 138 of file FGPropulsion.h.

138{return Tanks.size();}

◆ GetPropulsionStrings()

string GetPropulsionStrings ( const std::string &  delimiter) const

Definition at line 491 of file FGPropulsion.cpp.

492{
493 unsigned int i = 0;
494
495 string PropulsionStrings;
496 bool firstime = true;
497 stringstream buf;
498
499 for (auto& engine: Engines) {
500 if (firstime) firstime = false;
501 else PropulsionStrings += delimiter;
502
503 PropulsionStrings += engine->GetEngineLabels(delimiter);
504 }
505 for (auto& tank: Tanks) {
506 if (tank->GetType() == FGTank::ttFUEL) buf << delimiter << "Fuel Tank " << i++;
507 else if (tank->GetType() == FGTank::ttOXIDIZER) buf << delimiter << "Oxidizer Tank " << i++;
508
509 const string& name = tank->GetName();
510 if (!name.empty()) buf << " (" << name << ")";
511 }
512
513 PropulsionStrings += buf.str();
514
515 return PropulsionStrings;
516}

◆ GetPropulsionTankReport()

string GetPropulsionTankReport ( )

Definition at line 544 of file FGPropulsion.cpp.

545{
546 string out;
547 stringstream outstream;
548 unsigned int i = 0;
549
550 /*const FGMatrix33& mTkI =*/ CalculateTankInertias();
551
552 for (const auto& tank: Tanks) {
553 string tankdesc;
554 const string& tankname = tank->GetName();
555 if (!tankname.empty()) tankdesc = tankname + " (";
556 if (tank->GetType() == FGTank::ttFUEL && tank->GetGrainType() != FGTank::gtUNKNOWN) {
557 tankdesc += "Solid Fuel";
558 } else if (tank->GetType() == FGTank::ttFUEL) {
559 tankdesc += "Fuel";
560 } else if (tank->GetType() == FGTank::ttOXIDIZER) {
561 tankdesc += "Oxidizer";
562 } else {
563 tankdesc += "Unknown tank type";
564 }
565 if (!tankname.empty()) tankdesc += ")";
566 outstream << fixed << setprecision(1)
567 << left << setw(4) << i++ << setw(30) << tankdesc
568 << right << setw(12) << tank->GetContents() << setw(8) << tank->GetXYZ(eX)
569 << setw(8) << tank->GetXYZ(eY) << setw(8) << tank->GetXYZ(eZ)
570 << setw(12) << tank->GetIxx() << setw(12) << tank->GetIyy()
571 << setw(12) << tank->GetIzz() << "\n";
572 }
573 return outstream.str();
574}

◆ GetPropulsionValues()

string GetPropulsionValues ( const std::string &  delimiter) const

Definition at line 520 of file FGPropulsion.cpp.

521{
522 string PropulsionValues;
523 bool firstime = true;
524 stringstream buf;
525
526 for (const auto& engine: Engines) {
527 if (firstime) firstime = false;
528 else PropulsionValues += delimiter;
529
530 PropulsionValues += engine->GetEngineValues(delimiter);
531 }
532 for (const auto& tank: Tanks) {
533 buf << delimiter;
534 buf << tank->GetContents();
535 }
536
537 PropulsionValues += buf.str();
538
539 return PropulsionValues;
540}

◆ GetStarter()

int GetStarter ( void  ) const

Definition at line 657 of file FGPropulsion.cpp.

658{
659 if (ActiveEngine < 0) {
660 bool starter = true;
661
662 for (auto& engine: Engines)
663 starter &= engine->GetStarter();
664
665 return starter ? 1 : 0;
666 } else
667 return Engines[ActiveEngine]->GetStarter() ? 1: 0;
668}

◆ GetSteadyState()

bool GetSteadyState ( void  )

Loops the engines until thrust output steady (used for trimming)

Definition at line 265 of file FGPropulsion.cpp.

266{
267 double currentThrust = 0, lastThrust = -1;
268 int steady_count = 0, j = 0;
269 bool steady = false;
270 bool TrimMode = FDMExec->GetTrimStatus();
271 double TimeStep = FDMExec->GetDeltaT();
272
273 vForces.InitMatrix();
274 vMoments.InitMatrix();
275
276 if (!FGModel::Run(false)) {
277 FDMExec->SetTrimStatus(true);
278 // This is a time marching algorithm so it needs a non-zero time step to
279 // reach a steady state.
280 in.TotalDeltaT = 0.5;
281
282 for (auto& engine: Engines) {
283 steady=false;
284 steady_count=0;
285 j=0;
286 while (!steady && j < 6000) {
287 engine->Calculate();
288 lastThrust = currentThrust;
289 currentThrust = engine->GetThrust();
290 if (fabs(lastThrust-currentThrust) < 0.0001) {
291 steady_count++;
292 if (steady_count > 120) {
293 steady=true;
294 }
295 } else {
296 steady_count=0;
297 }
298 j++;
299 }
300 vForces += engine->GetBodyForces(); // sum body frame forces
301 vMoments += engine->GetMoments(); // sum body frame moments
302 }
303
304 FDMExec->SetTrimStatus(TrimMode);
305 in.TotalDeltaT = TimeStep;
306
307 return false;
308 } else {
309 return true;
310 }
311}
double GetDeltaT(void) const
Returns the simulation delta T.
Definition FGFDMExec.h:557
virtual bool Run(bool Holding)
Runs the model; called by the Executive.
Definition FGModel.cpp:101
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◆ GetTank()

auto GetTank ( unsigned int  index) const
inline

Retrieves a tank object pointer from the list of tanks.

Parameters
indexthe tank index within the vector container
Returns
the address of the specific tank, or zero if no such tank is available

Definition at line 144 of file FGPropulsion.h.

144 {
145 assert(index < Tanks.size());
146 return Tanks[index];
147 }

◆ GetTanksMoment()

const FGColumnVector3 & GetTanksMoment ( void  )

Definition at line 578 of file FGPropulsion.cpp.

579{
580 vXYZtank_arm.InitMatrix();
581 for (const auto& tank: Tanks)
582 vXYZtank_arm += tank->GetXYZ() * tank->GetContents();
583
584 return vXYZtank_arm;
585}

◆ GetTanksWeight()

double GetTanksWeight ( void  ) const

Definition at line 589 of file FGPropulsion.cpp.

590{
591 double Tw = 0.0;
592
593 for (const auto& tank: Tanks) Tw += tank->GetContents();
594
595 return Tw;
596}

◆ InitModel()

bool InitModel ( void  )
overridevirtual

Reimplemented from FGModel.

Definition at line 95 of file FGPropulsion.cpp.

96{
97 bool result = true;
98
99 if (!FGModel::InitModel()) return false;
100
101 vForces.InitMatrix();
102 vMoments.InitMatrix();
103
104 for (auto& tank: Tanks) tank->ResetToIC();
105 TotalFuelQuantity = 0.0;
106 TotalOxidizerQuantity = 0.0;
107 refuel = dump = false;
108
109 for (auto& engine: Engines) engine->ResetToIC();
110
111 return result;
112}

◆ InitRunning()

void InitRunning ( int  n)

Sets up the engines as running.

Definition at line 315 of file FGPropulsion.cpp.

316{
317 if (n >= 0) { // A specific engine is supposed to be initialized
318
319 if (n >= (int)GetNumEngines() ) {
320 LogException err;
321 err << "Tried to initialize a non-existent engine!";
322 throw err;
323 }
324
325 SetEngineRunning(n);
326
327 } else if (n < 0) { // -1 refers to "All Engines"
328
329 for (unsigned int i=0; i<GetNumEngines(); i++) {
330 SetEngineRunning(i);
331 }
332 }
333
335}
bool GetSteadyState(void)
Loops the engines until thrust output steady (used for trimming)
size_t GetNumEngines(void) const
Retrieves the number of engines defined for the aircraft.
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◆ Load()

bool Load ( Element *  el)
overridevirtual

Loads the propulsion system (engine[s] and tank[s]).

Characteristics of the propulsion system are read in from the config file.

Parameters
elpointer to an XML element that contains the engine information.
Returns
true if successfully loaded, otherwise false

Reimplemented from FGModel.

Definition at line 350 of file FGPropulsion.cpp.

351{
352 FGModelLoader ModelLoader(this);
353
354 Debug(2);
355 ReadingEngine = false;
356 double FuelDensity = 6.0;
357
358 Name = "Propulsion Model: " + el->GetAttributeValue("name");
359
360 // Perform base class Pre-Load
361 if (!FGModel::Upload(el, true))
362 return false;
363
364 // Process tank definitions first to establish the number of fuel tanks
365
366 Element* tank_element = el->FindElement("tank");
367 unsigned int numTanks = 0;
368
369 while (tank_element) {
370 Tanks.push_back(make_shared<FGTank>(FDMExec, tank_element, numTanks));
371 const auto& tank = Tanks.back();
372 if (tank->GetType() == FGTank::ttFUEL)
373 FuelDensity = tank->GetDensity();
374 else if (tank->GetType() != FGTank::ttOXIDIZER) {
375 FGXMLLogging log(tank_element, LogLevel::ERROR);
376 log << "Unknown tank type specified.\n";
377 return false;
378 }
379 numTanks++;
380 tank_element = el->FindNextElement("tank");
381 }
382
383 ReadingEngine = true;
384 Element* engine_element = el->FindElement("engine");
385 unsigned int numEngines = 0;
386
387 while (engine_element) {
388 if (!ModelLoader.Open(engine_element)) return false;
389
390 try {
391 // Locate the thruster definition
392 Element* thruster_element = engine_element->FindElement("thruster");
393 if (!thruster_element) {
394 XMLLogException err(engine_element);
395 err << "No thruster definition supplied with engine definition.";
396 throw err;
397 }
398 if (!ModelLoader.Open(thruster_element)) {
399 XMLLogException err(thruster_element);
400 err << "Cannot open the thruster element.";
401 throw err;
402 }
403
404 if (engine_element->FindElement("piston_engine")) {
405 Element *element = engine_element->FindElement("piston_engine");
406 Engines.push_back(make_shared<FGPiston>(FDMExec, element, numEngines, in));
407 } else if (engine_element->FindElement("turbine_engine")) {
408 Element *element = engine_element->FindElement("turbine_engine");
409 Engines.push_back(make_shared<FGTurbine>(FDMExec, element, numEngines, in));
410 } else if (engine_element->FindElement("turboprop_engine")) {
411 Element *element = engine_element->FindElement("turboprop_engine");
412 Engines.push_back(make_shared<FGTurboProp>(FDMExec, element, numEngines, in));
413 } else if (engine_element->FindElement("rocket_engine")) {
414 Element *element = engine_element->FindElement("rocket_engine");
415 Engines.push_back(make_shared<FGRocket>(FDMExec, element, numEngines, in));
416 } else if (engine_element->FindElement("electric_engine")) {
417 Element *element = engine_element->FindElement("electric_engine");
418 Engines.push_back(make_shared<FGElectric>(FDMExec, element, numEngines, in));
419 } else if (engine_element->FindElement("brushless_dc_motor")) {
420 Element *element = engine_element->FindElement("brushless_dc_motor");
421 Engines.push_back(make_shared<FGBrushLessDCMotor>(FDMExec, element, numEngines, in));
422 }
423 else {
424 FGXMLLogging log(engine_element, LogLevel::ERROR);
425 log << " Unknown engine type\n";
426 return false;
427 }
428 } catch (XMLLogException& err) {
429 err << "Cannot load " << Name << "\n";
430 return false;
431 } catch (LogException& e) {
432 XMLLogException err(e, engine_element);
433 err << "Cannot load " << Name << "\n";
434 return false;
435 } catch (const BaseException& e) {
436 FGXMLLogging err(engine_element, LogLevel::FATAL);
437 err << "\n" << LogFormat::RED << e.what() << LogFormat::RESET
438 << "\nCannot load " << Name << "\n";
439 return false;
440 }
441
442 numEngines++;
443
444 engine_element = el->FindNextElement("engine");
445 }
446
447 if (numEngines) bind();
448
449 CalculateTankInertias();
450
451 if (el->FindElement("dump-rate"))
452 DumpRate = el->FindElementValueAsNumberConvertTo("dump-rate", "LBS/MIN");
453 if (el->FindElement("refuel-rate"))
454 RefuelRate = el->FindElementValueAsNumberConvertTo("refuel-rate", "LBS/MIN");
455
456 for (auto& engine: Engines)
457 engine->SetFuelDensity(FuelDensity);
458
459 PostLoad(el, FDMExec);
460
461 return true;
462}
bool Upload(Element *el, bool preLoad)
Uploads this model in memory.
Definition FGModel.cpp:123
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◆ Run()

bool Run ( bool  Holding)
overridevirtual

Executes the propulsion model.

The initial plan for the FGPropulsion class calls for Run() to be executed, calculating the power available from the engine. Can pass in a value indicating if the executive is directing the simulation to Hold.

Parameters
Holdingif true, the executive has been directed to hold the sim from advancing time. Some models may ignore this flag, such as the Input model, which may need to be active to listen on a socket for the "Resume" command to be given.
Returns
false if no error

Reimplemented from FGModel.

Definition at line 116 of file FGPropulsion.cpp.

117{
118 if (FGModel::Run(Holding)) return true;
119 if (Holding) return false;
120
121 RunPreFunctions();
122
123 vForces.InitMatrix();
124 vMoments.InitMatrix();
125
126 for (auto& engine: Engines) {
127 engine->Calculate();
128 ConsumeFuel(engine.get());
129 vForces += engine->GetBodyForces(); // sum body frame forces
130 vMoments += engine->GetMoments(); // sum body frame moments
131 }
132
133 TotalFuelQuantity = 0.0;
134 TotalOxidizerQuantity = 0.0;
135 for (auto& tank: Tanks) {
136 tank->Calculate( in.TotalDeltaT, in.TAT_c);
137 switch (tank->GetType()) {
138 case FGTank::ttFUEL:
139 TotalFuelQuantity += tank->GetContents();
140 break;
141 case FGTank::ttOXIDIZER:
142 TotalOxidizerQuantity += tank->GetContents();
143 break;
144 default:
145 break;
146 }
147 }
148
149 if (refuel) DoRefuel( in.TotalDeltaT );
150 if (dump) DumpFuel( in.TotalDeltaT );
151
152 RunPostFunctions();
153
154 return false;
155}
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◆ SetActiveEngine()

void SetActiveEngine ( int  engine)

Definition at line 742 of file FGPropulsion.cpp.

743{
744 if (engine >= (int)Engines.size() || engine < 0)
745 ActiveEngine = -1;
746 else
747 ActiveEngine = engine;
748}

◆ SetCutoff()

void SetCutoff ( int  setting = 0)

Definition at line 672 of file FGPropulsion.cpp.

673{
674 bool bsetting = setting == 0 ? false : true;
675
676 if (ActiveEngine < 0) {
677 for (auto& engine: Engines) {
678 switch (engine->GetType()) {
679 case FGEngine::etTurbine:
680 static_pointer_cast<FGTurbine>(engine)->SetCutoff(bsetting);
681 break;
682 case FGEngine::etTurboprop:
683 static_pointer_cast<FGTurboProp>(engine)->SetCutoff(bsetting);
684 break;
685 default:
686 break;
687 }
688 }
689 } else {
690 auto engine = Engines[ActiveEngine];
691 switch (engine->GetType()) {
692 case FGEngine::etTurbine:
693 static_pointer_cast<FGTurbine>(engine)->SetCutoff(bsetting);
694 break;
695 case FGEngine::etTurboprop:
696 static_pointer_cast<FGTurboProp>(engine)->SetCutoff(bsetting);
697 break;
698 default:
699 break;
700 }
701 }
702}

◆ SetEngineRunning()

void SetEngineRunning ( int  index)

Definition at line 339 of file FGPropulsion.cpp.

340{
341 in.ThrottleCmd[engineIndex] = in.ThrottlePos[engineIndex] = 1; // Set the throttle command and position
342 in.MixtureCmd[engineIndex] = in.MixturePos[engineIndex] = 1; // Set the mixture command and position
343 FDMExec->GetFCS()->SetMixturePos(engineIndex, 1); // Also set FCS values
344 FDMExec->GetFCS()->SetMixtureCmd(engineIndex, 1);
345 GetEngine(engineIndex)->InitRunning();
346}
std::shared_ptr< FGFCS > GetFCS(void) const
Returns the FGFCS pointer.
auto GetEngine(unsigned int index) const
Retrieves an engine object pointer from the list of engines.

◆ SetFuelFreeze()

void SetFuelFreeze ( bool  f)

Definition at line 812 of file FGPropulsion.cpp.

813{
814 FuelFreeze = f;
815 for (auto& engine: Engines) engine->SetFuelFreeze(f);
816}

◆ SetMagnetos()

void SetMagnetos ( int  setting)

Definition at line 619 of file FGPropulsion.cpp.

620{
621 if (ActiveEngine < 0) {
622 for (auto& engine: Engines) {
623 // ToDo: first need to make sure the engine Type is really appropriate:
624 // do a check to see if it is of type Piston. This should be done for
625 // all of this kind of possibly across-the-board settings.
626 if (engine->GetType() == FGEngine::etPiston)
627 static_pointer_cast<FGPiston>(engine)->SetMagnetos(setting);
628 }
629 } else {
630 auto engine = dynamic_pointer_cast<FGPiston>(Engines[ActiveEngine]);
631 if (engine)
632 engine->SetMagnetos(setting);
633 }
634}

◆ SetStarter()

void SetStarter ( int  setting)

Definition at line 638 of file FGPropulsion.cpp.

639{
640 if (ActiveEngine < 0) {
641 for (auto& engine: Engines) {
642 if (setting == 0)
643 engine->SetStarter(false);
644 else
645 engine->SetStarter(true);
646 }
647 } else {
648 if (setting == 0)
649 Engines[ActiveEngine]->SetStarter(false);
650 else
651 Engines[ActiveEngine]->SetStarter(true);
652 }
653}

◆ Transfer()

double Transfer ( int  source,
int  target,
double  amount 
)

Definition at line 752 of file FGPropulsion.cpp.

753{
754 double shortage, overage;
755
756 if (source == -1) {
757 shortage = 0.0;
758 } else {
759 shortage = Tanks[source]->Drain(amount);
760 }
761 if (target == -1) {
762 overage = 0.0;
763 } else {
764 overage = Tanks[target]->Fill(amount - shortage);
765 }
766 return overage;
767}

Member Data Documentation

◆ in

struct FGEngine::Inputs in

Definition at line 185 of file FGPropulsion.h.


The documentation for this class was generated from the following files: